Blue June is being developed by Tiny Dodo, a one-girl team independent video game developer from Toronto, Canada. As a solo independent developer, I do everything from programming to, art, game asset, animation, sound and design. Although I am currently a computer science student, most of my game development experience has been self-taught. I have a deep passion for creating games and have worked on multiple small projects. With Blue June, I want to take everything that I’ve learned over the past years and create a meaningful and inspiring game.