Blue June is a 2.5D story-driven adventure game with elements of exploration, puzzle solving, stealth and horror. Play as June, a student of the prestigious Rose Hill Academy, and uncover the truth that lies beneath her troubled mind. Explore the campus, go to class, make new friends, and investigate the terrors that haunt June.
STORY
A young girl named June is tormented by terrifying nightmares, slowly pulling her into the past. Before long, the real world begins to feel strangely foreign. The colors, sounds, and smells are no longer the same. With every passing day, the dream world seeps into the real one and soon, she might not be able to tell the difference…
ABOUT THE DEV
Blue June is being developed by Tiny Dodo, a one-girl team independent video game developer from Toronto, Canada. As a solo independent developer, I do everything from programming to, art, game asset, animation, sound and design. Although I am currently a computer science student, most of my game development experience has been self-taught. I have a deep passion for creating games and have worked on multiple small projects. With Blue June, I want to take everything that I’ve learned over the past years and create a meaningful and inspiring game.